A Network socket or net socket is a socket for the Internet protocol suite (TCP and UPD) that creates a network connection to or from which information is transmitted in the network between a server (local machine) and a client (remote machine).
It's also known more commonly as the endpoint as this is where the service will bind to be able to listen and answer their clients.
This connection is implemented by software (not hardware) by creating a network interface.
Today, most communication between computers is based on the Internet Protocol; therefore most network sockets are TCP sockets.
Socket communications are nowadays bidirectional (full duplex) (With Tcp sure, udp ???)
A net socket on an operating system level is characterized by a unique combination of the following:
The output of netstat showing a socket Id with its state. They are all TCP socket
A socket address is the combination of
The type of socket is defined by the protocol that implements it. (ie a TCP socket is a socket implemented by TCP)
There are several Internet socket types available:
Socket lifecycle.
A state is an information that is given for a protocol that supports a connection. It means that this is often about a TCP socket because UDP is connection less
The operating system forwards the payload of incoming IP packets to the corresponding application by extracting the socket address information from the IP and transport protocol headers and stripping the headers from the application data.
The output of netstat showing a socket Id with its state
netstat | grep port
where:
Netcat can be used to send data over socket.
SocketAddress bindAddress = SocketAddress.inetSocketAddress(4043, "localhost");
For IPC, you could also use ObjectOutputStream and ObjectInputStream connected to network sockets and exchange Java objects directly between the two programs. Or you could design your own protocol.