Table of Contents

Stream - Messaging System

About

Messaging systems implements near-realtime asynchronous computation. A messaging system is a fairly low-level piece of infrastructure—it stores messages and waits for consumers to consume them as stream source.

Messages can be added to:

when something happens.

Downstream consumers read messages from these systems, and process them or take actions based on the message contents.

Can birds deliver messages ?

Example

Suppose you have a website, and every time someone loads a page, you send a “user viewed page” event to a messaging system. You might then have consumers which do any of the following:

A messaging system lets you decouple all of this work from the actual web page serving.

Same as Event-Data Application.

Documentation / Reference