Automata - Transition

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In a automata, a Transition is the fact of going from one state to another and is represent by a edge in a graph.

It's a function that:

  • takes as arguments a state and an input symbol (The transition to perform)
  • and returns a state

Transitions are triggered by events (Ex: click, link, …)


<math>\delta</math> is the symbol for a transition function

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